faster update times for point drawing
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@@ -1408,7 +1408,7 @@ class World:
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self.frame_raw = frame
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if ret == True:
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read_fails = 0
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draw_wait = 200 if self.paused or (self.paused and self.point_click == 0) else 1
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draw_wait = 50 if self.paused or (self.paused and self.point_click == 0) else 1
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if (not self.paused) or self.read_next:
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self.read_next = False
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@@ -1781,7 +1781,7 @@ class TrackerGUI:
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cv2.rectangle(frame, p1, p2, color, thicc, 1)
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cv2.imshow("tsmark - tracker", frame)
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# speed up fps by 2
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time_to_wait = 0.2 if paused else (self.marker.viewer_spf / 2 - time.time() + show_time)
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time_to_wait = 0.05 if paused else (self.marker.viewer_spf / 2 - time.time() + show_time)
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k = cv2.waitKey(max(1, int(time_to_wait * 1000)))
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if k & 0xFF == ord("q") or k & 0xFF == 13: # accept with q or enter
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done = True
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